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![Ray Fillet, Wave Warrior (Surge Foil) [Teenage Mutant Ninja Turtles Commander]](https://img.astralgameshq.shop/images/product/ray-fillet-wave-warrior-surge-foil-teenage-mutant-ninja-turtles-commander-1.png)
Ray Fillet, Wave Warrior (Surge Foil) [Teenage Mutant Ninja Turtles Commander]
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Legendary Creature — Fish Mutant |
| Rarity: | Rare |
| Cost: | {2}{U} |
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
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From $2.77
Original: $7.90
-65%Ray Fillet, Wave Warrior (Surge Foil) [Teenage Mutant Ninja Turtles Commander]—
$7.90
$2.77Ray Fillet, Wave Warrior (Surge Foil) [Teenage Mutant Ninja Turtles Commander]
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Legendary Creature — Fish Mutant |
| Rarity: | Rare |
| Cost: | {2}{U} |
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
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Description
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Legendary Creature — Fish Mutant |
| Rarity: | Rare |
| Cost: | {2}{U} |
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.











