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The Destined Warrior (Borderless) [FINAL FANTASY Commander]
| Set: | FINAL FANTASY Commander |
| Type: | Legendary Creature — Human Warrior |
| Rarity: | Rare |
| Cost: | {1}{W}{U}{B} |
First strike, vigilance, menace
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
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From $0.88
Original: $2.50
-65%The Destined Warrior (Borderless) [FINAL FANTASY Commander]—
$2.50
$0.88The Destined Warrior (Borderless) [FINAL FANTASY Commander]
| Set: | FINAL FANTASY Commander |
| Type: | Legendary Creature — Human Warrior |
| Rarity: | Rare |
| Cost: | {1}{W}{U}{B} |
First strike, vigilance, menace
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
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Description
| Set: | FINAL FANTASY Commander |
| Type: | Legendary Creature — Human Warrior |
| Rarity: | Rare |
| Cost: | {1}{W}{U}{B} |
First strike, vigilance, menace
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.












